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	Comments on: Creative Overlays	</title>
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	<link>https://exposure.software/blog/2022/creative-overlays/</link>
	<description>Simple Tools. Simply Beautiful.</description>
	<lastBuildDate>Fri, 20 May 2022 05:28:31 +0000</lastBuildDate>
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		<title>
		By: Axel Pikarski		</title>
		<link>https://exposure.software/blog/2022/creative-overlays/#comment-119691</link>

		<dc:creator><![CDATA[Axel Pikarski]]></dc:creator>
		<pubDate>Fri, 20 May 2022 05:28:31 +0000</pubDate>
		<guid isPermaLink="false">https://exposure.software/?p=35042#comment-119691</guid>

					<description><![CDATA[I&#039;ve seen a lot of films about masks, exposures, etc. This movie is one of the best. Thanks very much!]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve seen a lot of films about masks, exposures, etc. This movie is one of the best. Thanks very much!</p>
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		<item>
		<title>
		By: Jimmy Beech		</title>
		<link>https://exposure.software/blog/2022/creative-overlays/#comment-118530</link>

		<dc:creator><![CDATA[Jimmy Beech]]></dc:creator>
		<pubDate>Tue, 03 May 2022 13:11:41 +0000</pubDate>
		<guid isPermaLink="false">https://exposure.software/?p=35042#comment-118530</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://exposure.software/blog/2022/creative-overlays/#comment-118426&quot;&gt;Sebastian Weindel&lt;/a&gt;.

Thanks for the comment. I think what you&#039;re looking for can be applied on the Grain panel. Check out this &lt;a href=&quot;https://exposure.software/tutorial/adding-film-grain/&quot; rel=&quot;noopener&quot; target=&quot;_blank&quot;&gt;video&lt;/a&gt;, which demonstrates using Exposure&#039;s grain tools. - as for randomizing the grain, adjusting the Relative Size slider slightly will also change its appearance.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://exposure.software/blog/2022/creative-overlays/#comment-118426">Sebastian Weindel</a>.</p>
<p>Thanks for the comment. I think what you&#8217;re looking for can be applied on the Grain panel. Check out this <a href="https://exposure.software/tutorial/adding-film-grain/" rel="noopener" target="_blank">video</a>, which demonstrates using Exposure&#8217;s grain tools. &#8211; as for randomizing the grain, adjusting the Relative Size slider slightly will also change its appearance.</p>
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		<item>
		<title>
		By: Sebastian Weindel		</title>
		<link>https://exposure.software/blog/2022/creative-overlays/#comment-118426</link>

		<dc:creator><![CDATA[Sebastian Weindel]]></dc:creator>
		<pubDate>Sun, 01 May 2022 10:20:50 +0000</pubDate>
		<guid isPermaLink="false">https://exposure.software/?p=35042#comment-118426</guid>

					<description><![CDATA[Those videos are really helpful! I know it kind of goes against the idea of retouching a single image, but is there a way to randomize noise effects? Grain seems to be random per definition, but I am looking for random texture parameters or a programmable script or something to have different degrees of opacity and texture applied to an image.
Guess that&#039;s not possible at the moment, right?]]></description>
			<content:encoded><![CDATA[<p>Those videos are really helpful! I know it kind of goes against the idea of retouching a single image, but is there a way to randomize noise effects? Grain seems to be random per definition, but I am looking for random texture parameters or a programmable script or something to have different degrees of opacity and texture applied to an image.<br />
Guess that&#8217;s not possible at the moment, right?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Jimmy Beech		</title>
		<link>https://exposure.software/blog/2022/creative-overlays/#comment-116361</link>

		<dc:creator><![CDATA[Jimmy Beech]]></dc:creator>
		<pubDate>Wed, 09 Mar 2022 14:44:47 +0000</pubDate>
		<guid isPermaLink="false">https://exposure.software/?p=35042#comment-116361</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://exposure.software/blog/2022/creative-overlays/#comment-116331&quot;&gt;igor kostin&lt;/a&gt;.

Hi Igor, thanks for commenting. I see what you mean, and I think it&#039;s a good idea. I&#039;ll bring it up to the design team. You can only zoom to as large as the texture files are. So, if you also wanted to zoom out, you would need to make newer, larger texture files with more image data. You might be able to find some online and import them yourself in the meantime.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://exposure.software/blog/2022/creative-overlays/#comment-116331">igor kostin</a>.</p>
<p>Hi Igor, thanks for commenting. I see what you mean, and I think it&#8217;s a good idea. I&#8217;ll bring it up to the design team. You can only zoom to as large as the texture files are. So, if you also wanted to zoom out, you would need to make newer, larger texture files with more image data. You might be able to find some online and import them yourself in the meantime.</p>
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		<item>
		<title>
		By: igor kostin		</title>
		<link>https://exposure.software/blog/2022/creative-overlays/#comment-116331</link>

		<dc:creator><![CDATA[igor kostin]]></dc:creator>
		<pubDate>Tue, 08 Mar 2022 23:22:20 +0000</pubDate>
		<guid isPermaLink="false">https://exposure.software/?p=35042#comment-116331</guid>

					<description><![CDATA[Hi. I just wanted to say at I missing all the time the opportunity for Zoom in not just out of textures. I used textures during last years - I am not new beginner. I hope you can do this opportunity real in the next update?]]></description>
			<content:encoded><![CDATA[<p>Hi. I just wanted to say at I missing all the time the opportunity for Zoom in not just out of textures. I used textures during last years &#8211; I am not new beginner. I hope you can do this opportunity real in the next update?</p>
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